JISE


  [1] [2] [3] [4] [5] [6] [7] [8] [9] [10] [11] [12] [13] [14] [15] [16] [17] [18] [19] [20]


Journal of Information Science and Engineering, Vol. 25 No. 2, pp. 389-402


Texture Synthesis with Prioritized Pixel Re-synthesis


Chung-Ren Yan and Tong-Yee Lee 
Computer Graphics Group/Visual System Laboratory 
Department of Computer Science and Information Engineering 
National Cheng Kung University 
Tainan, 701 Taiwan


    In this paper, we propose a new patch-based texture synthesis method. The core of the proposed method consists of two main components: (1) a feature-weighted similarity measurement to search for the best match and (2) a dynamically prioritized-based pixel re-synthesis to reduce discontinuity at the boundary of adjacent patches. Examples and experimental comparisons with other previous methods are demonstrated to verify the usefulness of our proposed method. In addition, we enhance the proposed method with a view warping technique to better synthesize non-frontal-parallel textures (NFPTs) that can not be synthesized well by traditional texture synthesis methods.


Keywords: patch-based texture synthesis, prioritized-based pixel re-synthesis, featureweighted, best match, discontinuity, frontal-parallel (FP) and non-frontal-parallel (NFP), view-warping

  Retrieve PDF document (JISE_200902_04.pdf)